![]() While the Labyrinth layout changes every day, some things are constant. Once the Labyrinth has been opened in this way, it can be accessed an unlimited number of times in the future at no cost. Accessing the Labyrinth for the first time requires the completion of six different trials: one in Act 1, two in Act 2, and three in Act 3. The first and easiest Labyrinth variation is simply called the Labyrinth. The Labyrinth The Statue of the Goddess closed entrance The Statue of the Goddess opened entrance The Goddess abides a kingdom beyond compare, (w/ Gift to the Goddess Gift to the Goddess The Divine Font can be used additional times. You may appeal to the Goddess for another verdict,īut justice favours only the truly worthy. (w/ Tribute to the Goddess Tribute to the Goddess The Labyrinth's rewards have been enriched. )ĭivine Font offers corrupted gem crafting options Before the Goddess, nothing remains hidden.Īdversity reveals old flaws and new strengths. (w/ Dedication to the Goddess Dedication to the Goddess The Divine Font will offer additional Corrupted Gem crafting options. This means that a given Labyrinth will be very similar if you run it multiple times on the same day but it could be very different tomorrow. If a Labyrinth chamber contains a special element, such as a key or a Mysterious Darkshrine, then all instances of that Labyrinth that day will have the same special element in the same chambers. All instances of a given Labyrinth during the day will have the same chambers arranged in the same way. The layout of each variant of the Labyrinth is randomly regenerated each day, at midnight (00:00) UTC.Unused special items will be dropped when the player leaves the Labyrinth for any reason. Like quest items, these items cannot be traded or moved to a stash. Special items that can only be used in the Labyrinth - such as keys, and items that modify the mechanics of the Aspirant's Trial - can only be used in the active Labyrinth. Players can normally keep any items in their inventory and stash when they leave the Labyrinth.Players can access their stash immediately before each Aspirant's Trial, and in the Ascendancy Chamber.(When using a portal, a warning message will confirm the player's choice to abandon the current Labyrinth.) Players cannot use town portals to enter the Labyrinth using a portal to leave the Labyrinth bars the character from returning.Once a character leaves an active Labyrinth for any reason - through death, logging out, exiting the game, disconnect, or crash - the character cannot return, and must create a new Labyrinth instance in order to try again. There are no waypoints or checkpoints in a Labyrinth.Completing all three Aspirant's Trials unlocks the Ascendancy Chamber, where the players receive their rewards for a successful Labyrinth completion.The final Trial starts with Izaro's life at 1/3, and ends when Izaro is slain. The second Trial starts with Izaro's life at 2/3, and ends when Izaro's life is reduced to 1/3. ![]() The first Trial ends when Izaro's life is reduced to 2/3 of full strength. Three of these chambers are Aspirant's Trials, where the players will battle Izaro. ![]()
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